Been working on the Us air force chapel in Blender. Lots of detail and repetitive architecture.
Also an update on the Ferrari’s rear.
I imported the Marussia B2 into clara.io, a fully online (free) editor and web viewer.
I’ve been working on a low poly Marussia B2, perhaps to be used in games. These renders were in cycles, but will export to game engine soon enough.
All finished with the new audi. I’m calling it all done.
Just when you think you’re done, you post to cg society, and then all of a sudden your model looks far from done.
A new police paint scheme, going to work on an environment render with the red scheme and the police scheme.
So far this car has been one of the most complex models i’ve created to date.
Wires can be found here.
Here’re the studio renders of the Audi R8 that i’ve been working on for months on and off.
Submitting for critique now, so if anyone has any comments, feel free to hit me up at B2Blease[at]gmail[dot]com.